Saturday, 15 January 2011

"Explore a house where every room literally has its own personality."

It looks like a thinly disguised attempt to out 'house' mind control programming - where each alter is assigned a different room.

http://www.csd.uwo.ca/Infocom/nordnbert.html

Nord and Bert Couldn't Make Head or Tail of It
See if you can cut the mustard with your use of idioms, those commonly-used expressions that don't really make any sense on their own.
Or try to hit the nail on the head with the right cliche.

Be nimble and be quick when you come across a gadget that's jacketed in possibilities.

Explore a house where every room literally has its own personality.

Also sky your thrill--er, try your skill--at spoonerisms, those rascally transpositions of sounds by which you can turn a happy Sam into a sappy ham.

i now have to type in DARK BLUE:proilis

No bard is barred from using homonyms, if you write the right stuff and know now to find the bazaar in the bizarre.

And don't forget to act the part when you end up on center stage in a 1950's-style situation comedy.


Overview
Title Nord and Bert Couldn't Make Head or Tail of It
Authors Jeff O'Neill (art by Kevin Pope)
Difficulty * Standard
Product Code IC3

* Difficulty level as rated by Graeme Cree in SPAG #4.

Release Information
Release Date
(Serial Number) Release Number Z-Code Version
970722 19 Plus (4) ¹
¹ Release found in all versions of The Lost Treasures of Infocom II and Masterpieces of Infocom.
Game Statistics
Rooms 41
Words 1230
Objects 69
Opcodes 13831

Packaging Details
Released using the newer standard box format and contained a Home on the range booklet of cartoons by Kevin Pope.



Last revised: Wed Oct 8 22:25:32 EDT 1997 / Peter Scheyen

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